Minotaur Development

24 08 2012

So it’s been a while since anything’s been posted here, and for that I can only apologise. We’ve all been quite busy with Summer-related things and haircuts and whatnot.

Right, so here’s a minotaur. Minotaurs are cool. There will probably be quite a few of them with different weapons and stuff in different areas of the game. Currently, they’re pretty huge compared to the Kelcar (and the axe is ridiculous). But hey, it’s a start!

A minotaur with no pants on

Unfortunately, he’s not wearing any trousers at the moment, but that will probably change at some point.


General Dilemma

3 08 2012

Artist here.

A long time ago, some of you may recall I posted a few images of Nymphari Generals. There are 10 Generals, all of whom fall neatly into a lovely segment of the rainbow. The blue guy is – pretty much – a mad scientist.

Shown below are two different designs for the blue guy. The initial design (on the right) portrays him as a grinning nutter (who is probably the pink general’s brother). The new design (on the left) has re-imagined the blue guy as a crazy little blue girl. She’s just as nuts and grinning, but a tiny bit cuter.

The team is still unsure of which design to go with. Any thoughts?

Yet more Music

28 07 2012

Here’s a little piece I’ve written for the game, just in case something good and happy happens…

WARNING: Contains lots of cleche’s.

Ta, Nick

500+ views!

20 07 2012

Hey guys.

Just a quick post just letting you know a few day ago we hit over 500 views on the blog, I would just like to thank everyone that has viewed and helped advertise our blog. The blog is only a month or so old and I’m very happy with the progress of the game and blog. I will hopefully upload some images of the game soon, showing what I have been working on for the last few days.

Once again cheers for all the support and help.

Ben (programmer).

Ben Sprite

Heeby Jeebys

15 07 2012

Mr Nick here with another track.
I’ve been doing an awful lot of music lately but this will be the last thing I upload for a while, otherwise there’ll be nothing new in the actual game.

This is for a creepy level.

Camera, level, ACTION!

11 07 2012

Hey there once again.

Today I have a new video to show to you all, A very basic video just displaying camera movement and a very basic test level. Yes the GUI is bugged but that will be fixed very soon.
I would also just like to show this will most probably be the last video shown for some time, most of the game is actually coming together and “we” as a team don’t want to give the whole gameplay away, but screenshots will be uploaded every now and then to show the progress and state of the game.

So here is the video link


The Land of Phor

6 07 2012

Background information time! Phor is set on the planet of Phor, which features one main landform (also called – guess what – Phor).

The top section, Sylvera, is home to the Nymphari and is their main territory base. It’s a large, icy, mountainous area separated from the rest of the world by a large chasm.

The Kelcar used to live in Harmist and its surrounding areas, but were forced to flee to the wastelands of Kalreft when the Nymphari attacked.

This map is practically finished – we just need to check that none of the names mean any excessively rude things in different languages. More updates soon!